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EarthSculptor is a realtime terrain editor and paint program featuring an easy to use interface designed exclusively for rapid development of 3D landscapes for visualization, multimedia and game development
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Features :
-Fast 3D hardware accelerated terrain rendering
-Automatic lighting and shadow map rendering
-High resolution Light, Color and Detail texture maps
-Up to 8 Detail Textures
-Map sizes up to 4097x4097
-Terrain Texture sizes up to 4096x4096
-Real time reflecting water
-8 terrain tools: raise, lower, level, grab, smooth, erode, push and ramp
-Plug In System
-Multiple undo/redo editing
-Outputs heightmaps as 16-bit PNG textures, no proprietary formats
-Advanced .OBJ exporter outputs optimized meshes
-Edit textures and heightmaps externally
-Developed for Windows® and OpenGL® hardware
7186 KB
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